[html5] r3474 - [e] (0) Move diagram for drawImage() up into the intro text.

whatwg at whatwg.org whatwg at whatwg.org
Mon Jul 27 16:15:27 PDT 2009


Author: ianh
Date: 2009-07-27 16:15:25 -0700 (Mon, 27 Jul 2009)
New Revision: 3474

Modified:
   index
   source
Log:
[e] (0) Move diagram for drawImage() up into the intro text.

Modified: index
===================================================================
--- index	2009-07-27 23:11:07 UTC (rev 3473)
+++ index	2009-07-27 23:15:25 UTC (rev 3474)
@@ -25019,8 +25019,11 @@
 
    <dd>
 
-    <p>Draws the given image onto the canvas. The arguments are interpreted as per the diagram below.</p>
+    <p>Draws the given image onto the canvas. The arguments are
+    interpreted as follows:</p>
 
+    <p><img alt="The sx and sy parameters give the x and y coordinates of the source rectangle; the sw and sh arguments give the width and height of the source rectangle; the dx and dy give the x and y coordinates of the destination rectangle; and the dw and dh arguments give the width and height of the destination rectangle." src=images/drawImage.png></p>
+
     <p>If the first argument isn't an <code><a href=#the-img-element>img</a></code>,
     <code><a href=#the-canvas-element>canvas</a></code>, or <code><a href=#video>video</a></code> element, throws a
     <code><a href=#type_mismatch_err>TYPE_MISMATCH_ERR</a></code> exception. If the image is not
@@ -25100,14 +25103,6 @@
   <p class=note>This specification does not define the algorithm to
   use when scaling the image, if necessary.</p>
 
-  </div>
-
-  <p><img alt="" src=images/drawImage.png></p> <!-- no alt="" text
-  since the image is just repeating what was stated in the previous
-  paragraph. -->
-
-  <div class=impl>
-
   <p class=note>When a canvas is drawn onto itself, the drawing
   model requires the source to be copied before the image is drawn
   back onto the canvas, so it is possible to copy parts of a canvas

Modified: source
===================================================================
--- source	2009-07-27 23:11:07 UTC (rev 3473)
+++ source	2009-07-27 23:15:25 UTC (rev 3474)
@@ -27369,8 +27369,11 @@
 
    <dd>
 
-    <p>Draws the given image onto the canvas. The arguments are interpreted as per the diagram below.</p>
+    <p>Draws the given image onto the canvas. The arguments are
+    interpreted as follows:</p>
 
+    <p><img src="images/drawImage.png" alt="The sx and sy parameters give the x and y coordinates of the source rectangle; the sw and sh arguments give the width and height of the source rectangle; the dx and dy give the x and y coordinates of the destination rectangle; and the dw and dh arguments give the width and height of the destination rectangle."></p>
+
     <p>If the first argument isn't an <code>img</code>,
     <code>canvas</code>, or <code>video</code> element, throws a
     <code>TYPE_MISMATCH_ERR</code> exception. If the image is not
@@ -27471,14 +27474,6 @@
   <p class="note">This specification does not define the algorithm to
   use when scaling the image, if necessary.</p>
 
-  </div>
-
-  <p><img src="images/drawImage.png" alt=""></p> <!-- no alt="" text
-  since the image is just repeating what was stated in the previous
-  paragraph. -->
-
-  <div class="impl">
-
   <p class="note">When a canvas is drawn onto itself, the drawing
   model requires the source to be copied before the image is drawn
   back onto the canvas, so it is possible to copy parts of a canvas




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