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On 11/21/10 4:12 PM, Robert O'Callahan wrote:
<blockquote
cite="mid:AANLkTinaVhpmbWR7dFBMM6iDPwBtx25nRTjO7BfG_egQ@mail.gmail.com"
type="cite">On Sun, Nov 21, 2010 at 9:59 AM, Charles Pritchard <span
dir="ltr"><<a moz-do-not-send="true" href="mailto:chuck@jumis.com">chuck@jumis.com</a>></span>
wrote:<br>
<div class="gmail_quote">
<blockquote class="gmail_quote"
style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Rob:
Mobile deployments using dpiPixelRatio (as has been adopted by Moz and
Webkit) and target-DpiDensity work well on the mobile, they are not
hooked to zoom on the desktop,<br>
</blockquote>
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It is in Firefox.<br>
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<blockquote class="gmail_quote"
style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">and
they were not designed for desktop-style zoom. Trying to overload these
variables leads to difficulties between the various mobile style zooms
and desktop zoom.<br>
</blockquote>
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I'm not sure why. Device-pixel-ratio should give you the ratio of
device pixels to CSS pixels, full stop. You can use matchMedium to use
it from JS.<br>
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</blockquote>
I'll give it a run. I'm not up on the 4.x branch.<br>
<br>
I would point out that the MS proposal has an independent X and Y
scaling mechanism.<br>
<br>
I believe that dpi ratio is simply set to "2" (or .5... sorry a bit
rusty) on the iOS 4 retina display.<br>
<br>
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