[html5] r2841 - [e] (0) remove XXX markers for canvas v4 notes, since they probably won't make t [...]
whatwg at whatwg.org
whatwg at whatwg.org
Thu Feb 19 02:20:05 PST 2009
Author: ianh
Date: 2009-02-19 02:20:04 -0800 (Thu, 19 Feb 2009)
New Revision: 2841
Modified:
index
source
Log:
[e] (0) remove XXX markers for canvas v4 notes, since they probably won't make this version of the spec
Modified: index
===================================================================
--- index 2009-02-19 09:14:17 UTC (rev 2840)
+++ index 2009-02-19 10:20:04 UTC (rev 2841)
@@ -20106,7 +20106,7 @@
void <a href=#dom-context-2d-transform title=dom-context-2d-transform>transform</a>(in float m11, in float m12, in float m21, in float m22, in float dx, in float dy);
void <a href=#dom-context-2d-settransform title=dom-context-2d-setTransform>setTransform</a>(in float m11, in float m12, in float m21, in float m22, in float dx, in float dy);
<!--
- // XXXv4 we've also received requests for:
+ // v4 we've also received requests for:
void skew(...);
void reflect(...); // or mirror(...)
-->
@@ -20114,7 +20114,7 @@
attribute float <a href=#dom-context-2d-globalalpha title=dom-context-2d-globalAlpha>globalAlpha</a>; // (default 1.0)
attribute DOMString <a href=#dom-context-2d-globalcompositeoperation title=dom-context-2d-globalCompositeOperation>globalCompositeOperation</a>; // (default source-over)
<!--
- // XXXv4 we've also received requests for:
+ // v4 we've also received requests for:
- turning off antialiasing to avoid seams when patterns are painted next to each other
- might be better to overdraw?
- might be better to just draw at a higher res then downsample, like for 3d?
@@ -20164,7 +20164,7 @@
attribute DOMString <a href=#dom-context-2d-textalign title=dom-context-2d-textAlign>textAlign</a>; // "start", "end", "left", "right", "center" (default: "start")
attribute DOMString <a href=#dom-context-2d-textbaseline title=dom-context-2d-textBaseline>textBaseline</a>; // "top", "hanging", "middle", "alphabetic", "ideographic", "bottom" (default: "alphabetic")
void <a href=#dom-context-2d-filltext title=dom-context-2d-fillText>fillText</a>(in DOMString text, in float x, in float y, [Optional] in float maxWidth);
- void <a href=#dom-context-2d-stroketext title=dom-context-2d-strokeText>strokeText</a>(in DOMString text, in float x, in float y, [Optional] in float maxWidth);<!-- XXXDVT
+ void <a href=#dom-context-2d-stroketext title=dom-context-2d-strokeText>strokeText</a>(in DOMString text, in float x, in float y, [Optional] in float maxWidth);<!-- v4DVT
void <span title="dom-context-2d-fillVerticalText">fillVerticalText</span>(in DOMString text, in float x, in float y, [Optional] in float maxHeight);
void <span title="dom-context-2d-strokeVerticalText">strokeVerticalText</span>(in DOMString text, in float x, in float y, [Optional] in float maxHeight); -->
<a href=#textmetrics>TextMetrics</a> <a href=#dom-context-2d-measuretext title=dom-context-2d-measureText>measureText</a>(in DOMString text);
@@ -20263,7 +20263,7 @@
drawing state it describes. If there is no saved state, the method
must do nothing.</p>
- <!-- XXXv4
+ <!-- v4
idea from Mihai:
> 5. Drawing states should be saveable with IDs, and for easier restoring.
>
@@ -20686,7 +20686,7 @@
<!-- drawImage() has an equivalent paragraph -->
<!--
- XXXv4 Requests for v4 features:
+ Requests for v4 features:
* apply transforms to patterns, so you don't have to create
transformed patterns manually by rendering them to an off-screen
canvas then using that canvas as the pattern.
@@ -20790,7 +20790,7 @@
anyone complains, we'll have to add it -->
<!--
-XXXv4 dashed lines have been requested. Philip Taylor provides these
+v4: dashed lines have been requested. Philip Taylor provides these
notes on what would need to be defined for dashed lines:
> I don't think it's entirely trivial to add, to the detail that's
> necessary in a specification. The common graphics APIs (at least
@@ -21150,7 +21150,7 @@
to the rectangle with the top left corner at (0,0) and the width and
height of the coordinate space.</p>
- <!-- XXXv4
+ <!-- v4
Jordan OSETE suggests:
* support ways of extending the clipping region (union instead of intersection)
- also "add", "subtract", "replace", "intersect" and "xor"
@@ -21393,7 +21393,7 @@
</li>
- </ol><!--XXXDVT - this is commented out until CSS can get its act together
+ </ol><!--v4DVT - this is commented out until CSS can get its act together
enough to actual specify vertical text rendering (how long have we
been waiting now?)
@@ -21537,7 +21537,7 @@
</ol>
-XXXDVT (also check for '- -' bits in the part above) --><p>The <dfn id=dom-context-2d-measuretext title=dom-context-2d-measureText><code>measureText()</code></dfn>
+v4DVT (also check for '- -' bits in the part above) --><p>The <dfn id=dom-context-2d-measuretext title=dom-context-2d-measureText><code>measureText()</code></dfn>
method takes one argument, <var title="">text</var>. When the method
is invoked, the user agent must replace all the <a href=#space-character title="space
character">space characters</a> in <var title="">text</var> with
@@ -21566,8 +21566,8 @@
area of the canvas that the clipping region covers, not just the box
given by the em square height and measured text width.</p>
- <!-- XXXv4 Drawing text along a given path -->
- <!-- XXXv4 Adding text to a path -->
+ <!-- v4: Drawing text along a given path -->
+ <!-- v4: Adding text to a path -->
<!-- see also: http://www.w3.org/TR/SVG11/text.html#TextpathLayoutRules -->
<!-- see also: http://developer.mozilla.org/en/docs/Drawing_text_using_a_canvas -->
Modified: source
===================================================================
--- source 2009-02-19 09:14:17 UTC (rev 2840)
+++ source 2009-02-19 10:20:04 UTC (rev 2841)
@@ -21797,7 +21797,7 @@
void <span title="dom-context-2d-transform">transform</span>(in float m11, in float m12, in float m21, in float m22, in float dx, in float dy);
void <span title="dom-context-2d-setTransform">setTransform</span>(in float m11, in float m12, in float m21, in float m22, in float dx, in float dy);
<!--
- // XXXv4 we've also received requests for:
+ // v4 we've also received requests for:
void skew(...);
void reflect(...); // or mirror(...)
-->
@@ -21805,7 +21805,7 @@
attribute float <span title="dom-context-2d-globalAlpha">globalAlpha</span>; // (default 1.0)
attribute DOMString <span title="dom-context-2d-globalCompositeOperation">globalCompositeOperation</span>; // (default source-over)
<!--
- // XXXv4 we've also received requests for:
+ // v4 we've also received requests for:
- turning off antialiasing to avoid seams when patterns are painted next to each other
- might be better to overdraw?
- might be better to just draw at a higher res then downsample, like for 3d?
@@ -21855,7 +21855,7 @@
attribute DOMString <span title="dom-context-2d-textAlign">textAlign</span>; // "start", "end", "left", "right", "center" (default: "start")
attribute DOMString <span title="dom-context-2d-textBaseline">textBaseline</span>; // "top", "hanging", "middle", "alphabetic", "ideographic", "bottom" (default: "alphabetic")
void <span title="dom-context-2d-fillText">fillText</span>(in DOMString text, in float x, in float y, [Optional] in float maxWidth);
- void <span title="dom-context-2d-strokeText">strokeText</span>(in DOMString text, in float x, in float y, [Optional] in float maxWidth);<!-- XXXDVT
+ void <span title="dom-context-2d-strokeText">strokeText</span>(in DOMString text, in float x, in float y, [Optional] in float maxWidth);<!-- v4DVT
void <span title="dom-context-2d-fillVerticalText">fillVerticalText</span>(in DOMString text, in float x, in float y, [Optional] in float maxHeight);
void <span title="dom-context-2d-strokeVerticalText">strokeVerticalText</span>(in DOMString text, in float x, in float y, [Optional] in float maxHeight); -->
<span>TextMetrics</span> <span title="dom-context-2d-measureText">measureText</span>(in DOMString text);
@@ -21978,7 +21978,7 @@
drawing state it describes. If there is no saved state, the method
must do nothing.</p>
- <!-- XXXv4
+ <!-- v4
idea from Mihai:
> 5. Drawing states should be saveable with IDs, and for easier restoring.
>
@@ -22497,7 +22497,7 @@
<!-- drawImage() has an equivalent paragraph -->
<!--
- XXXv4 Requests for v4 features:
+ Requests for v4 features:
* apply transforms to patterns, so you don't have to create
transformed patterns manually by rendering them to an off-screen
canvas then using that canvas as the pattern.
@@ -22610,7 +22610,7 @@
anyone complains, we'll have to add it -->
<!--
-XXXv4 dashed lines have been requested. Philip Taylor provides these
+v4: dashed lines have been requested. Philip Taylor provides these
notes on what would need to be defined for dashed lines:
> I don't think it's entirely trivial to add, to the detail that's
> necessary in a specification. The common graphics APIs (at least
@@ -23079,7 +23079,7 @@
to the rectangle with the top left corner at (0,0) and the width and
height of the coordinate space.</p>
- <!-- XXXv4
+ <!-- v4
Jordan OSETE suggests:
* support ways of extending the clipping region (union instead of intersection)
- also "add", "subtract", "replace", "intersect" and "xor"
@@ -23401,7 +23401,7 @@
</ol>
-<!--XXXDVT - this is commented out until CSS can get its act together
+<!--v4DVT - this is commented out until CSS can get its act together
enough to actual specify vertical text rendering (how long have we
been waiting now?)
@@ -23545,7 +23545,7 @@
</ol>
-XXXDVT (also check for '- -' bits in the part above) -->
+v4DVT (also check for '- -' bits in the part above) -->
<p>The <dfn
title="dom-context-2d-measureText"><code>measureText()</code></dfn>
@@ -23583,8 +23583,8 @@
area of the canvas that the clipping region covers, not just the box
given by the em square height and measured text width.</p>
- <!-- XXXv4 Drawing text along a given path -->
- <!-- XXXv4 Adding text to a path -->
+ <!-- v4: Drawing text along a given path -->
+ <!-- v4: Adding text to a path -->
<!-- see also: http://www.w3.org/TR/SVG11/text.html#TextpathLayoutRules -->
<!-- see also: http://developer.mozilla.org/en/docs/Drawing_text_using_a_canvas -->
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