[html5] r7173 - [e] (0) Fix some typos or copypasta. Fixing https://www.w3.org/Bugs/Public/show_ [...]
whatwg at whatwg.org
whatwg at whatwg.org
Tue Jul 10 14:38:33 PDT 2012
Author: ianh
Date: 2012-07-10 14:38:32 -0700 (Tue, 10 Jul 2012)
New Revision: 7173
Modified:
complete.html
index
source
Log:
[e] (0) Fix some typos or copypasta.
Fixing https://www.w3.org/Bugs/Public/show_bug.cgi?id=17224
Affected topics: WebSocket API
Modified: complete.html
===================================================================
--- complete.html 2012-07-10 21:20:35 UTC (rev 7172)
+++ complete.html 2012-07-10 21:38:32 UTC (rev 7173)
@@ -83108,10 +83108,15 @@
for example in an attempt to maintain local network NAT mappings, to
detect failed connections, or to display latency metrics to the
user. User agents must not use pings or unsolicited pongs to aid the
- server; it is assumed that servers will send solicit pongs whenever
+ server; it is assumed that servers will solicit pongs whenever
appropriate for the server's needs.</p>
+ <!-- v2: we'll probably add a way to make the client send pings and
+ automatically terminate the connection if they don't get a pong
+ within an author-provided timeout; see
+ https://www.w3.org/Bugs/Public/show_bug.cgi?id=17264 -->
+
<h4 id=parsing-websocket-urls><span class=secno>10.3.5 </span>Parsing WebSocket URLs</h4>
<p>The steps to <dfn id="parse-a-websocket-url's-components">parse a WebSocket URL's components</dfn> from
Modified: index
===================================================================
--- index 2012-07-10 21:20:35 UTC (rev 7172)
+++ index 2012-07-10 21:38:32 UTC (rev 7173)
@@ -83108,10 +83108,15 @@
for example in an attempt to maintain local network NAT mappings, to
detect failed connections, or to display latency metrics to the
user. User agents must not use pings or unsolicited pongs to aid the
- server; it is assumed that servers will send solicit pongs whenever
+ server; it is assumed that servers will solicit pongs whenever
appropriate for the server's needs.</p>
+ <!-- v2: we'll probably add a way to make the client send pings and
+ automatically terminate the connection if they don't get a pong
+ within an author-provided timeout; see
+ https://www.w3.org/Bugs/Public/show_bug.cgi?id=17264 -->
+
<h4 id=parsing-websocket-urls><span class=secno>10.3.5 </span>Parsing WebSocket URLs</h4>
<p>The steps to <dfn id="parse-a-websocket-url's-components">parse a WebSocket URL's components</dfn> from
Modified: source
===================================================================
--- source 2012-07-10 21:20:35 UTC (rev 7172)
+++ source 2012-07-10 21:38:32 UTC (rev 7173)
@@ -96649,10 +96649,15 @@
for example in an attempt to maintain local network NAT mappings, to
detect failed connections, or to display latency metrics to the
user. User agents must not use pings or unsolicited pongs to aid the
- server; it is assumed that servers will send solicit pongs whenever
+ server; it is assumed that servers will solicit pongs whenever
appropriate for the server's needs.</p>
+ <!-- v2: we'll probably add a way to make the client send pings and
+ automatically terminate the connection if they don't get a pong
+ within an author-provided timeout; see
+ https://www.w3.org/Bugs/Public/show_bug.cgi?id=17264 -->
+
<h4>Parsing WebSocket URLs</h4>
<p>The steps to <dfn>parse a WebSocket URL's components</dfn> from
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