[html5] r7811 - [] (0) Accuracy. Fixing https://www.w3.org/Bugs/Public/show_bug.cgi?id=21624 Aff [...]
whatwg at whatwg.org
whatwg at whatwg.org
Thu Apr 11 15:17:30 PDT 2013
Author: ianh
Date: 2013-04-11 15:17:29 -0700 (Thu, 11 Apr 2013)
New Revision: 7811
Modified:
complete.html
index
source
Log:
[] (0) Accuracy.
Fixing https://www.w3.org/Bugs/Public/show_bug.cgi?id=21624
Affected topics: Canvas
Modified: complete.html
===================================================================
--- complete.html 2013-04-11 22:15:29 UTC (rev 7810)
+++ complete.html 2013-04-11 22:17:29 UTC (rev 7811)
@@ -33514,7 +33514,7 @@
</ol><hr><p>The <code><a href=#canvasrenderingcontext2d>CanvasRenderingContext2D</a></code> 2D rendering context represents a flat linear
Cartesian surface whose origin (0,0) is at the top left corner, with the coordinate space having
<var title="">x</var> values increasing when going right, and <var title="">y</var> values
- increasing when going down. The <var title="">x</var>-coordinate of the left-most edge is equal to
+ increasing when going down. The <var title="">x</var>-coordinate of the right-most edge is equal to
the width of the rendering context's <a href=#scratch-bitmap>scratch bitmap</a> in CSS pixels; similarly, the
<var title="">y</var>-coordinate of the bottom-most edge is equal to the height of the rendering
context's <a href=#scratch-bitmap>scratch bitmap</a> in CSS pixels.</p>
Modified: index
===================================================================
--- index 2013-04-11 22:15:29 UTC (rev 7810)
+++ index 2013-04-11 22:17:29 UTC (rev 7811)
@@ -33514,7 +33514,7 @@
</ol><hr><p>The <code><a href=#canvasrenderingcontext2d>CanvasRenderingContext2D</a></code> 2D rendering context represents a flat linear
Cartesian surface whose origin (0,0) is at the top left corner, with the coordinate space having
<var title="">x</var> values increasing when going right, and <var title="">y</var> values
- increasing when going down. The <var title="">x</var>-coordinate of the left-most edge is equal to
+ increasing when going down. The <var title="">x</var>-coordinate of the right-most edge is equal to
the width of the rendering context's <a href=#scratch-bitmap>scratch bitmap</a> in CSS pixels; similarly, the
<var title="">y</var>-coordinate of the bottom-most edge is equal to the height of the rendering
context's <a href=#scratch-bitmap>scratch bitmap</a> in CSS pixels.</p>
Modified: source
===================================================================
--- source 2013-04-11 22:15:29 UTC (rev 7810)
+++ source 2013-04-11 22:17:29 UTC (rev 7811)
@@ -40532,7 +40532,7 @@
<p>The <code>CanvasRenderingContext2D</code> 2D rendering context represents a flat linear
Cartesian surface whose origin (0,0) is at the top left corner, with the coordinate space having
<var title="">x</var> values increasing when going right, and <var title="">y</var> values
- increasing when going down. The <var title="">x</var>-coordinate of the left-most edge is equal to
+ increasing when going down. The <var title="">x</var>-coordinate of the right-most edge is equal to
the width of the rendering context's <span>scratch bitmap</span> in CSS pixels; similarly, the
<var title="">y</var>-coordinate of the bottom-most edge is equal to the height of the rendering
context's <span>scratch bitmap</span> in CSS pixels.</p>
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