[html5] r7841 - [e] (0) Note regarding negative time cues. Fixing https://www.w3.org/Bugs/Public [...]
whatwg at whatwg.org
whatwg at whatwg.org
Mon Apr 15 16:07:44 PDT 2013
Author: ianh
Date: 2013-04-15 16:07:43 -0700 (Mon, 15 Apr 2013)
New Revision: 7841
Modified:
complete.html
index
source
Log:
[e] (0) Note regarding negative time cues.
Fixing https://www.w3.org/Bugs/Public/show_bug.cgi?id=18480
Affected topics: Video Text Tracks
Modified: complete.html
===================================================================
--- complete.html 2013-04-15 22:59:48 UTC (rev 7840)
+++ complete.html 2013-04-15 23:07:43 UTC (rev 7841)
@@ -30773,7 +30773,11 @@
<p>The raw text of the cue, and <dfn id=rules-for-rendering-the-cue-in-isolation>rules for rendering the cue in isolation</dfn>.</p>
</dd>
- </dl><p>Each <a href=#text-track-cue>text track cue</a> has a corresponding <code><a href=#texttrackcue>TextTrackCue</a></code> object (or more
+ </dl><p class=note>The <a href=#text-track-cue-start-time>text track cue start time</a> and <a href=#text-track-cue-end-time>text track cue end
+ time</a> can be negative. (The <a href=#current-playback-position>current playback position</a> can never be negative,
+ though, so cues entirely before time zero cannot be active.)</p>
+
+ <p>Each <a href=#text-track-cue>text track cue</a> has a corresponding <code><a href=#texttrackcue>TextTrackCue</a></code> object (or more
specifically, an object that inherits from <code><a href=#texttrackcue>TextTrackCue</a></code> — for example, WebVTT
cues use the <code>WebVTTCue</code> interface). A <a href=#text-track-cue>text track cue</a>'s in-memory
representation can be dynamically changed through this <code><a href=#texttrackcue>TextTrackCue</a></code> API. <a href=#refsWEBVTT>[WEBVTT]</a></p>
Modified: index
===================================================================
--- index 2013-04-15 22:59:48 UTC (rev 7840)
+++ index 2013-04-15 23:07:43 UTC (rev 7841)
@@ -30773,7 +30773,11 @@
<p>The raw text of the cue, and <dfn id=rules-for-rendering-the-cue-in-isolation>rules for rendering the cue in isolation</dfn>.</p>
</dd>
- </dl><p>Each <a href=#text-track-cue>text track cue</a> has a corresponding <code><a href=#texttrackcue>TextTrackCue</a></code> object (or more
+ </dl><p class=note>The <a href=#text-track-cue-start-time>text track cue start time</a> and <a href=#text-track-cue-end-time>text track cue end
+ time</a> can be negative. (The <a href=#current-playback-position>current playback position</a> can never be negative,
+ though, so cues entirely before time zero cannot be active.)</p>
+
+ <p>Each <a href=#text-track-cue>text track cue</a> has a corresponding <code><a href=#texttrackcue>TextTrackCue</a></code> object (or more
specifically, an object that inherits from <code><a href=#texttrackcue>TextTrackCue</a></code> — for example, WebVTT
cues use the <code>WebVTTCue</code> interface). A <a href=#text-track-cue>text track cue</a>'s in-memory
representation can be dynamically changed through this <code><a href=#texttrackcue>TextTrackCue</a></code> API. <a href=#refsWEBVTT>[WEBVTT]</a></p>
Modified: source
===================================================================
--- source 2013-04-15 22:59:48 UTC (rev 7840)
+++ source 2013-04-15 23:07:43 UTC (rev 7841)
@@ -32977,6 +32977,10 @@
</dl>
+ <p class="note">The <span>text track cue start time</span> and <span>text track cue end
+ time</span> can be negative. (The <span>current playback position</span> can never be negative,
+ though, so cues entirely before time zero cannot be active.)</p>
+
<p>Each <span>text track cue</span> has a corresponding <code>TextTrackCue</code> object (or more
specifically, an object that inherits from <code>TextTrackCue</code> — for example, WebVTT
cues use the <code>WebVTTCue</code> interface). A <span>text track cue</span>'s in-memory
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