[html5] r8066 - [e] (0) Fix a the createImageBitmap() example to use the Promise API more correc [...]
whatwg at whatwg.org
whatwg at whatwg.org
Wed Jul 17 15:44:40 PDT 2013
Author: ianh
Date: 2013-07-17 15:44:39 -0700 (Wed, 17 Jul 2013)
New Revision: 8066
Modified:
complete.html
index
source
Log:
[e] (0) Fix a the createImageBitmap() example to use the Promise API more correctly.
Affected topics: Canvas
Modified: complete.html
===================================================================
--- complete.html 2013-07-17 21:03:08 UTC (rev 8065)
+++ complete.html 2013-07-17 22:44:39 UTC (rev 8066)
@@ -75599,16 +75599,17 @@
function loadMySprites() {
var image = new Image();
image.src = 'mysprites.png';
- var promise = new Promise();
+ var resolver;
+ var promise = new Promise(function (arg) { resolver = arg });
image.onload = function () {
- Promise.every(
+ resolver.resolve(Promise.every(
createImageBitmap(image, 0, 0, 40, 40).then(function (image) { sprites.woman = image }),
createImageBitmap(image, 40, 0, 40, 40).then(function (image) { sprites.man = image }),
createImageBitmap(image, 80, 0, 40, 40).then(function (image) { sprites.tree = image }),
createImageBitmap(image, 0, 40, 40, 40).then(function (image) { sprites.hut = image }),
createImageBitmap(image, 40, 40, 40, 40).then(function (image) { sprites.apple = image }),
createImageBitmap(image, 80, 40, 40, 40).then(function (image) { sprites.snake = image }),
- ).then(function (value) { promise.fulfill(value) }, function (value) { promise.reject(value) } );
+ ));
};
return promise;
}
Modified: index
===================================================================
--- index 2013-07-17 21:03:08 UTC (rev 8065)
+++ index 2013-07-17 22:44:39 UTC (rev 8066)
@@ -75599,16 +75599,17 @@
function loadMySprites() {
var image = new Image();
image.src = 'mysprites.png';
- var promise = new Promise();
+ var resolver;
+ var promise = new Promise(function (arg) { resolver = arg });
image.onload = function () {
- Promise.every(
+ resolver.resolve(Promise.every(
createImageBitmap(image, 0, 0, 40, 40).then(function (image) { sprites.woman = image }),
createImageBitmap(image, 40, 0, 40, 40).then(function (image) { sprites.man = image }),
createImageBitmap(image, 80, 0, 40, 40).then(function (image) { sprites.tree = image }),
createImageBitmap(image, 0, 40, 40, 40).then(function (image) { sprites.hut = image }),
createImageBitmap(image, 40, 40, 40, 40).then(function (image) { sprites.apple = image }),
createImageBitmap(image, 80, 40, 40, 40).then(function (image) { sprites.snake = image }),
- ).then(function (value) { promise.fulfill(value) }, function (value) { promise.reject(value) } );
+ ));
};
return promise;
}
Modified: source
===================================================================
--- source 2013-07-17 21:03:08 UTC (rev 8065)
+++ source 2013-07-17 22:44:39 UTC (rev 8066)
@@ -84679,16 +84679,17 @@
function loadMySprites() {
var image = new Image();
image.src = 'mysprites.png';
- var promise = new Promise();
+ var resolver;
+ var promise = new Promise(function (arg) { resolver = arg });
image.onload = function () {
- Promise.every(
+ resolver.resolve(Promise.every(
createImageBitmap(image, 0, 0, 40, 40).then(function (image) { sprites.woman = image }),
createImageBitmap(image, 40, 0, 40, 40).then(function (image) { sprites.man = image }),
createImageBitmap(image, 80, 0, 40, 40).then(function (image) { sprites.tree = image }),
createImageBitmap(image, 0, 40, 40, 40).then(function (image) { sprites.hut = image }),
createImageBitmap(image, 40, 40, 40, 40).then(function (image) { sprites.apple = image }),
createImageBitmap(image, 80, 40, 40, 40).then(function (image) { sprites.snake = image }),
- ).then(function (value) { promise.fulfill(value) }, function (value) { promise.reject(value) } );
+ ));
};
return promise;
}
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