[html5] r8812 - [e] (0) Improve cross-references aroung globalCompositeOperation

whatwg at whatwg.org whatwg at whatwg.org
Wed Sep 24 12:54:24 PDT 2014


Author: ianh
Date: 2014-09-24 12:54:20 -0700 (Wed, 24 Sep 2014)
New Revision: 8812

Modified:
   complete.html
   index
   source
Log:
[e] (0) Improve cross-references aroung globalCompositeOperation

Modified: complete.html
===================================================================
--- complete.html	2014-09-24 19:02:43 UTC (rev 8811)
+++ complete.html	2014-09-24 19:54:20 UTC (rev 8812)
@@ -49854,7 +49854,7 @@
   initially have the value 1.0.</p>
 
   <p>The <dfn id=dom-context-2d-globalcompositeoperation><code>globalCompositeOperation</code></dfn> attribute
-  sets the current composition operator, which controls how shapes and images are drawn onto the
+  sets the <dfn id=current-composition-operator>current composition operator</dfn>, which controls how shapes and images are drawn onto the
   <a href=#scratch-bitmap id=compositing:scratch-bitmap-2>scratch bitmap</a>, once they have had <code id=compositing:dom-context-2d-globalalpha-4><a href=#dom-context-2d-globalalpha>globalAlpha</a></code> and the current transformation matrix
   applied. The possible values are those defined in the Compositing and Blending specification, and
   include the values <dfn id=gcop-source-over><code>source-over</code></dfn>
@@ -50009,9 +50009,9 @@
    and line styles must be honored, and the stroke must itself also be subjected to the current
    transformation matrix.<li><p><a href=#when-shadows-are-drawn id=drawing-model:when-shadows-are-drawn>When shadows are drawn</a>, render the shadow from image <var>A</var>,
    using the current shadow styles, creating image <var>B</var>.<li><p><a href=#when-shadows-are-drawn id=drawing-model:when-shadows-are-drawn-2>When shadows are drawn</a>, multiply the alpha component of every pixel in <var>B</var> by <code id=drawing-model:dom-context-2d-globalalpha><a href=#dom-context-2d-globalalpha>globalAlpha</a></code>.<li><p><a href=#when-shadows-are-drawn id=drawing-model:when-shadows-are-drawn-3>When shadows are drawn</a>, composite <var>B</var> within the
-   <a href=#clipping-region id=drawing-model:clipping-region>clipping region</a> over the current <a href=#scratch-bitmap id=drawing-model:scratch-bitmap>scratch bitmap</a> using the current
-   composition operator.<li><p>Multiply the alpha component of every pixel in <var>A</var> by <code id=drawing-model:dom-context-2d-globalalpha-2><a href=#dom-context-2d-globalalpha>globalAlpha</a></code>.<li><p>Composite <var>A</var> within the <a href=#clipping-region id=drawing-model:clipping-region-2>clipping region</a> over the current
-   <a href=#scratch-bitmap id=drawing-model:scratch-bitmap-2>scratch bitmap</a> using the current composition operator.</ol>
+   <a href=#clipping-region id=drawing-model:clipping-region>clipping region</a> over the current <a href=#scratch-bitmap id=drawing-model:scratch-bitmap>scratch bitmap</a> using the <a href=#current-composition-operator id=drawing-model:current-composition-operator>current
+   composition operator</a>.<li><p>Multiply the alpha component of every pixel in <var>A</var> by <code id=drawing-model:dom-context-2d-globalalpha-2><a href=#dom-context-2d-globalalpha>globalAlpha</a></code>.<li><p>Composite <var>A</var> within the <a href=#clipping-region id=drawing-model:clipping-region-2>clipping region</a> over the current
+   <a href=#scratch-bitmap id=drawing-model:scratch-bitmap-2>scratch bitmap</a> using the <a href=#current-composition-operator id=drawing-model:current-composition-operator-2>current composition operator</a>.</ol>
 
   <p>When compositing onto the <a href=#scratch-bitmap id=drawing-model:scratch-bitmap-3>scratch bitmap</a>, pixels that would fall outside of the
   <a href=#scratch-bitmap id=drawing-model:scratch-bitmap-4>scratch bitmap</a> must be discarded.</p>

Modified: index
===================================================================
--- index	2014-09-24 19:02:43 UTC (rev 8811)
+++ index	2014-09-24 19:54:20 UTC (rev 8812)
@@ -49854,7 +49854,7 @@
   initially have the value 1.0.</p>
 
   <p>The <dfn id=dom-context-2d-globalcompositeoperation><code>globalCompositeOperation</code></dfn> attribute
-  sets the current composition operator, which controls how shapes and images are drawn onto the
+  sets the <dfn id=current-composition-operator>current composition operator</dfn>, which controls how shapes and images are drawn onto the
   <a href=#scratch-bitmap id=compositing:scratch-bitmap-2>scratch bitmap</a>, once they have had <code id=compositing:dom-context-2d-globalalpha-4><a href=#dom-context-2d-globalalpha>globalAlpha</a></code> and the current transformation matrix
   applied. The possible values are those defined in the Compositing and Blending specification, and
   include the values <dfn id=gcop-source-over><code>source-over</code></dfn>
@@ -50009,9 +50009,9 @@
    and line styles must be honored, and the stroke must itself also be subjected to the current
    transformation matrix.<li><p><a href=#when-shadows-are-drawn id=drawing-model:when-shadows-are-drawn>When shadows are drawn</a>, render the shadow from image <var>A</var>,
    using the current shadow styles, creating image <var>B</var>.<li><p><a href=#when-shadows-are-drawn id=drawing-model:when-shadows-are-drawn-2>When shadows are drawn</a>, multiply the alpha component of every pixel in <var>B</var> by <code id=drawing-model:dom-context-2d-globalalpha><a href=#dom-context-2d-globalalpha>globalAlpha</a></code>.<li><p><a href=#when-shadows-are-drawn id=drawing-model:when-shadows-are-drawn-3>When shadows are drawn</a>, composite <var>B</var> within the
-   <a href=#clipping-region id=drawing-model:clipping-region>clipping region</a> over the current <a href=#scratch-bitmap id=drawing-model:scratch-bitmap>scratch bitmap</a> using the current
-   composition operator.<li><p>Multiply the alpha component of every pixel in <var>A</var> by <code id=drawing-model:dom-context-2d-globalalpha-2><a href=#dom-context-2d-globalalpha>globalAlpha</a></code>.<li><p>Composite <var>A</var> within the <a href=#clipping-region id=drawing-model:clipping-region-2>clipping region</a> over the current
-   <a href=#scratch-bitmap id=drawing-model:scratch-bitmap-2>scratch bitmap</a> using the current composition operator.</ol>
+   <a href=#clipping-region id=drawing-model:clipping-region>clipping region</a> over the current <a href=#scratch-bitmap id=drawing-model:scratch-bitmap>scratch bitmap</a> using the <a href=#current-composition-operator id=drawing-model:current-composition-operator>current
+   composition operator</a>.<li><p>Multiply the alpha component of every pixel in <var>A</var> by <code id=drawing-model:dom-context-2d-globalalpha-2><a href=#dom-context-2d-globalalpha>globalAlpha</a></code>.<li><p>Composite <var>A</var> within the <a href=#clipping-region id=drawing-model:clipping-region-2>clipping region</a> over the current
+   <a href=#scratch-bitmap id=drawing-model:scratch-bitmap-2>scratch bitmap</a> using the <a href=#current-composition-operator id=drawing-model:current-composition-operator-2>current composition operator</a>.</ol>
 
   <p>When compositing onto the <a href=#scratch-bitmap id=drawing-model:scratch-bitmap-3>scratch bitmap</a>, pixels that would fall outside of the
   <a href=#scratch-bitmap id=drawing-model:scratch-bitmap-4>scratch bitmap</a> must be discarded.</p>

Modified: source
===================================================================
--- source	2014-09-24 19:02:43 UTC (rev 8811)
+++ source	2014-09-24 19:54:20 UTC (rev 8812)
@@ -66057,12 +66057,12 @@
 
   <p>The <dfn><code
   data-x="dom-context-2d-globalCompositeOperation">globalCompositeOperation</code></dfn> attribute
-  sets the current composition operator, which controls how shapes and images are drawn onto the
+  sets the <dfn>current composition operator</dfn>, which controls how shapes and images are drawn onto the
   <span>scratch bitmap</span>, once they have had <code
   data-x="dom-context-2d-globalAlpha">globalAlpha</code> and the current transformation matrix
   applied. The possible values are those defined in the Compositing and Blending specification, and
   include the values <dfn><code data-x="gcop-source-over"
-  data-x-href="http://dev.w3.org/fxtf/compositing/#porterduffcompositingoperators_srcover">source-over</code></dfn>
+  data-x-href="http://dev.w3.org/fxtf/compositing-1/#porterduffcompositingoperators_srcover">source-over</code></dfn>
   and <dfn><code data-x="gcop-copy"
   data-x-href="http://dev.w3.org/fxtf/compositing-1/#porterduffcompositingoperators_src">copy</code></dfn>.
   <ref spec=COMPOSITE></p>
@@ -66275,14 +66275,14 @@
    <li><p><span>When shadows are drawn</span>, multiply the alpha component of every pixel in <var>B</var> by <code data-x="dom-context-2d-globalAlpha">globalAlpha</code>.</p></li>
 
    <li><p><span>When shadows are drawn</span>, composite <var>B</var> within the
-   <span>clipping region</span> over the current <span>scratch bitmap</span> using the current
-   composition operator.</p></li>
+   <span>clipping region</span> over the current <span>scratch bitmap</span> using the <span>current
+   composition operator</span>.</p></li>
 
    <li><p>Multiply the alpha component of every pixel in <var>A</var> by <code
    data-x="dom-context-2d-globalAlpha">globalAlpha</code>.</p></li>
 
    <li><p>Composite <var>A</var> within the <span>clipping region</span> over the current
-   <span>scratch bitmap</span> using the current composition operator.</p></li>
+   <span>scratch bitmap</span> using the <span>current composition operator</span>.</p></li>
 
   </ol>
 



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