[html5] HTML5 canvas.toDataURL suggestions
Sigurd Lerstad
sigurd.lerstad at gmail.com
Sat May 18 02:49:53 PDT 2013
I suggest improving / making more flexible the canvas.toDataURL API
The API is currently called with a second quality argument for the JPEG and
WebP formats, and no second argument for the PNG format:
toDataURL(type, quality); // JPEG and WebP
toDataURL(type); // PNG
I suggest the following possibilities as well:
toDataURL("image/jpeg", {
quality: 0..1,
grayscale: true/false, // since the JPEG format also
supports grayscale images at smaller files sizes
progressive: true/false
}
For the WebP format, as far as I can see, Chrome currently doesn't create an
alpha channel.
Also, the possibility to create lossless WebP would be nice, I'm not sure if
specifying a value of 1 for quality, accomplishes this.
toDataURL("image/webp", {
quality: 0..1,
alpha: true/false,
alphaQuality: 0..1 (same as quality if omitted)
.
}
For the PNG format:
toDataURL("image/png", {
interlaced: true/false,
grayscale: true/false,
alpha: true/false,
}
Some means of creating 8bit color indexed PNG would also be nice.
--
Sigurd Lerstad
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