[whatwg] Canvas and transforms
Erik Arvidsson
erik at eae.net
Fri Dec 30 12:17:36 PST 2005
Hi,
I might have missed something but why isn't there a generic transform
method for the CanvasRederingContext2D. Currently there are scale,
rotate and translate. Adding a generic transform might make a few things
easier.
void translate(in float m11, in float m12, in float m21, in float m22);
void translate(in float m11, in float m12, in float m21, in float m22,
in float dx, in float dy);
where the arguments are the numbers in the transformation matrix
m11 m12 dx
( m21 m22 dy )
0 0 1
dx and dy are 0 when left out
--
erik
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