[whatwg] Using X3D in XHTML documents
Ian Hickson
ian at hixie.ch
Sat Jun 4 15:54:46 PDT 2005
On Thu, 2 Jun 2005, Matthew Raymond wrote:
>
> I've just stumbled on to the namespace for X3D:
>
> http://www.web3d.org/specifications/x3d-schema-changelog.txt
Good to know that they are at least planning to go in that direction!
> Given this "new" information, I would like to know of the following is an
> acceptable use of X3D within an XHTML document:
>
> | <?xml version="1.0" encoding="UTF-8"?>
> | <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
> | "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
> | <html xmlns="http://www.w3.org/1999/xhtml"
> | xmlns:x3d="http://www.web3d.org/specifications/x3d-3.0.xsd">
> | <head>
> | <title>3D Model</title>
> | <style type="text/css">
> | x3d:X3D {
> | width: 100px;
> | height: 100px;
> | }
> | </style>
> | </head>
> | <body>
> | <h1>A 3D Cylinder Model</h1>
> | <div>
> | <x3d:X3D profile="MPEG-4 Interactive">
> | <x3d:Scene>
> | <x3d:Shape>
> | <x3d:Appearance>
> | <x3d:Material diffuseColor="0.0 0.5 1.0"/>
> | </x3d:Appearance>
> | <x3d:Cylinder/>
> | </x3d:Shape>
> | </x3d:Scene>
> | </x3d:X3D>
> | </div>
> | </body>
> | </html>
I guess so. Some spec somewhere will probably need to state that an <X3D>
element introduces a rectangular surface and then should describe how to
determine its 2D intrinsic dimensions and/or intrinsic aspect ratio.
The next step, I guess, is to see if any Web browser vendors want to
implement X3D! Is the X3D spec stable?
(Note that in the above the selector is wrong and the <div> is probably
not the right element, but that's another story.)
> If this is acceptable, does this negate the value of a potential "3d"
> context for <canvas> in XHTML?
No, there are needs for both declarative 3D and for direct-mode 3D.
--
Ian Hickson U+1047E )\._.,--....,'``. fL
http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,.
Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'
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