[whatwg] Using X3D in XHTML documents
Ian Hickson
ian at hixie.ch
Sun Jun 5 17:44:15 PDT 2005
On Sun, 5 Jun 2005, Matthew Raymond wrote:
> >
> > I guess so. Some spec somewhere will probably need to state that an
> > <X3D> element introduces a rectangular surface and then should
> > describe how to determine its 2D intrinsic dimensions and/or intrinsic
> > aspect ratio.
>
> My concern is that the various working groups (Web3D, WHATWG, et cetera)
> will play pass the buck on this issue. Can we create a generic spec for
> displaying 3D information in a 2D window? We could allow the X3D spec or
> other specs to override if they needed to.
We can put something in our "rendering" section (not yet existant) that
gives recommended behaviour for X3D-in-CSS until the X3D and CSS groups
get around to doing so themselves, sure. But personally I would have no
idea how to do so, so someone is going to have to write draft text. :-)
> The <div> element is not the right element for what?
Well, the <div> element is meaningless, so it isn't the right element for
anything, unless it has some sort of semantics hung off the side of it
(e.g. if it has the title="" attribute or the lang="" attribute or some
such).
> > > If this is acceptable, does this negate the value of a potential
> > > "3d" context for <canvas> in XHTML?
> >
> > No, there are needs for both declarative 3D and for direct-mode 3D.
>
> I've already come to that conclusion elsewhere in this thread.
Yeah; just making sure I send replies to all suggestions, since the
charter basically requires me to do so. No offense meant. :-)
--
Ian Hickson U+1047E )\._.,--....,'``. fL
http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,.
Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'
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