[whatwg] "canvas" tag and animations ?
Sjoerd Visscher
sjoerd at w3future.com
Wed Jun 15 12:49:33 PDT 2005
Dean Edwards wrote:
> Charles Iliya Krempeaux wrote:
>
>> To be honest, the think the idea of "drawing transactions" is better.
>> Here are the reasons:
>>
>> #1: It makes it so, if the develop wants it, that they can have things
>> that are "drawn" show up immediately. (I.e., they aren't forced to
>> use "double buffering" [or whatever].)
>>
>> #2: It makes it so you could have "long lasting" scripts execute.
>>
>> #3: It makes it so Java and C++ interfacing will work the same. (I.e.,
>> you don't have to give C++ and Java an API to effectively do
>> "drawing transactions" without also giving this API to JavaScript.)
>>
>> So +1 for "drawing transactions" :-)
>>
>
> +1
>
> I'd hate to see them implied by script blocks though. That way lies
> madness. ;-)
>
> -dean
>
>
I'm just describing how it is currently implemented in Firefox. And how
DHTML rendering has been implemented for years. I don't think that will
change, and so canvas has to play with the same rules.
--
Sjoerd Visscher
http://w3future.com/weblog/
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