[whatwg] Canvas lack of drawString method
Mathieu Henri
p01 at opera.com
Wed Oct 18 12:27:34 PDT 2006
On Wed, 18 Oct 2006 20:52:35 +0200, Gervase Markham <gerv at mozilla.org>
wrote:
> Alfonso Baqueiro wrote:
>> The canvas component is very promising, but the lack of drawString
>> method could be a great error for its success, this lack is a huge
>> limitation, how could you resolve this problem?
>
> I've suggested this in the past as a solution to this problem: why not
> have a drawElement(elem) parameter?
>
> That way, you could build an accessible, readable version of the content
> inside the <canvas> tag, as alternative content, and copy labels or
> anything else into the <canvas> itself with drawElement(label). So the
> same content serves both as the accessible version and the used version.
>
> This would give us great flexibility, because the text you do have is
> controlled with all the power of the existing CSS and browser font
> model, obviating the need for font controls or font objects on the
> <canvas> API - which would inevitably be not as good as the CSS ones.
> And if browsers acquire downloadable font support, so does canvas.
>
> I would speculate wildly that it might even be easy to implement too.
> After all, I'm sure browsers have the ability to render the contents of
> a <div> tag to a drawing buffer...
Indeed, adding a something like the toDataURL( [MIMEType] ) method on the
HTMLelement object would make our life so much easier and open a whole new
range of possibilities.
--
Mathieu 'p01' HENRI
JavaScript developer, Opera Software ASA
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