[whatwg] html5 + ogg
silviapfeiffer1 at gmail.com
Sun Jan 6 01:33:27 PST 2008
I of course meant: "royalty-free"!!
On Dec 30, 2007 5:41 PM, Silvia Pfeiffer <silviapfeiffer1 at gmail.com> wrote:
> The spec is not finalised and the a/v baseline codec question is one
> of the open questions.
> As exerience from the W3C video workshop shows, all involved parties
> want to find a solution for a baseline codec that can actually be
> mandated. I am confident that the new year will see us solve this
> problem with a royalty-fee codec that is acceptable to everybody,
> however, it will take time and a lot of discussions. Flamewars won't
> help (not that this thread is one, but we have had a few threads that
> were pretty close to a flamewar).
> I am expecting progress from technical and legal discussions, possibly
> in small expert groups. This is a hard problem, but people are working
> on it.
> Best Regards,
> On Dec 29, 2007 8:19 PM, Henry Mason <hmason at mac.com> wrote:
> > On Dec 29, 2007, at 12:01 PM, Philip Parker wrote:
> > > The removal of ogg as a baseline for audio/video implementation
> > > strikes me as ridiculous. Theres nothing stopping other formats from
> > > being used after all
> > If the specification included the Ogg baseline and few web browsers
> > actually supported it, what use would the specification be? Simply
> > specifying it won't actually make it widely implemented.
> > There's also nothing stopping you from using Ogg in the things you
> > develop right now, so how does the removal change what you choose to do?
> > > As things stand with how easily large corporations can
> > > obstruct/corrupt the process for their own goals, I might as well just
> > > stick to xhtml1 and avoid rich media elements where possible in any
> > > site I may end up developing until - and indeed if sense prevails.
> > I guess by "rich media elements" you also mean JPEG, GIF, PNG, SVG,
> > and Flash? None of those are included as baselines in the XHTML1
> > specification either.
> > -Henry
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