[whatwg] Audio canvas?
oliver at apple.com
Wed Jul 16 04:10:59 PDT 2008
> Question: What do people think about making <audio> more like
> <canvas> as sketched above?
I don't believe it would be appropriate for the <audio> tag to take on
such an API. My reason is that <canvas> is very different from other
elements -- it doesn't actually support any form of image loading
itself, all content must be created by script (to paint images to
canvas you must create Image objects/elements to load the images that
you then paint, canvas cannot do this directly).
The <audio> (and <video>) tags on the other hand are effectively
multimedia equivalents to the <img> tag, in that their purpose is to
display existing remote content, rather than to create content on the
> -- Markus
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