[whatwg] Audio canvas?
singer at apple.com
Wed Jul 16 10:52:11 PDT 2008
As others have pointed out, I think you're asking for a new element,
where you can 'draw' audio as well as pre-load it, just like canvas
where you can load pictures and also draw them. This is not the
<audio> element, any more than canvas is the <img> element.
It's an interesting idea, but you'd have to answer 'what are your
drawing primitives', and so on. More, when creating visual content,
you are drawing on spatial axes, whereas in audio you are creating or
modifying samples, which lie themselves on a temporal axis.
I'm guessing that something like MIDI would be drawing primitives,
but overall this idea would seem to need a lot of working out...
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