[whatwg] video tag : loop for ever

timeless timeless at gmail.com
Fri Oct 24 06:44:11 PDT 2008

Sounds like what you really want is an audio/video stiching api so
that you could concatenate a second sound track and achieve a smooth

On 10/23/08, Maciej Stachowiak <mjs at apple.com> wrote:
> On Oct 14, 2008, at 5:40 PM, Ian Hickson wrote:
>> There is no way to say "loop forever" right now primarily because
>> doing so
>> would mean complicating the syntax of the playcount attribute to be
>> not
>> just a number. You can work around it with script (just add
>> onended="currentTime=0" to the <video> element).
> This would lead to perceptible glitches in looped audio, compared to
> being able to represent the looping to the media framework.
>> To be honest I'm not really convinced we need the looping feature at
>> all.
>> It seems like we should drop this from the current version. What
>> benefit
>> does it bring? Is looping really that common? If we got rid of it we
>> could
>> find better ways of picking the start time.
> For example: I think looped audio would be a common thing for games to
> want to do, and they wouldn't want it to glitch when it loops.
> Regards,
> Maciej

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