[whatwg] Global Script proposal.
Patrick Mueller
pmuellr at muellerware.org
Wed Aug 19 07:37:28 PDT 2009
This looks interesting.
Dmitry Titov wrote:
>
> A web page will be able to create a Global Script and connect to it, as in
> this example:
>
> var context = new GlobalScript(); // perhaps 'webkitGlobalScript' as
> experimental feature?
> context.onload = function () {...}
> context.onerror = function () {...}
> context.load('foo.js');
Presumably this script is being loaded asynchronously, hence the
callbacks. But since the GlobalScript() constructor returns the
"global" object, probably doesn't make sense to attach the handlers
directly there, but actually on the load request somehow. And
presumably you'd be able to load multiple .js files. This will be
interesting, as the .js files presumably will get interpreted in an
arbitrary order - we'll be inventing some new idioms (not a problem,
just an observation).
Is this then really the only API exposed? A constructor and a js
loader? (+1, less is more)
I guess I'm wondering if there will be some desire to have pages opt-in
to this support, signaling this through an additional API, or like the
app-cache's manifest attribute on the <html> element, something in the
DOM; doesn't seem like we should drag the DOM in here, just mentioned it
because I was reminded of the way the opt-in works there.
Or perhaps these GlobalScripts - should really be called GlobalObjects
or GlobalContexts maybe; SharedScope? - could be named, by passing a
string on the constructor? Would there be value in having multiple
named scopes available? In the current scenario with a no-arg
constructor, what happens when I invoke it again? If it should return
the same object, then don't use a constructor, use a plain old function
- SharedScope.getCurrent().
--
Patrick Mueller - http://muellerware.org
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