[whatwg] rename CanvasPixelArray
Calogero Alex Baldacchino
alex.baldacchino at email.it
Fri Jan 23 09:11:07 PST 2009
Anne van Kesteren ha scritto:
> Wouldn't it make more sense to give this a more generic name, just
> like the object it is associated with? That way we can later reuse it
> for <img> elements and the like (if we want) without it having to look
> silly and poorly thought out like the rest of the platform. :-P (E.g.
Other elements would need a rendering context anyway, thus the same
reasoning could be applied to CanvasRenderingContext2D, CanvasGradient
and CanvasPattern. Perhaps the best way to generalize their name is to
remove the "Canvas" part (or changing it into "Graphics" or the alike --
both PixelArray and ImagePixelArray could be fine). However, "canvas"
might be enough generic, when thinking to a graphics context, to be
referred to whatever object allowing custom rendering without any
confusion or poor association (like saying that a <canvas> is the main
element for custom/dynamic rendering and that other elements might use
the Canvas framework to provide similar capabilities). Personally, I'm
fine with both choices.
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