[whatwg] Issues with Web Sockets API

Jeremy Orlow jorlow at chromium.org
Mon Jul 27 14:02:28 PDT 2009


On Mon, Jul 27, 2009 at 1:44 PM, Drew Wilson <atwilson at google.com> wrote:

>
>
> On Mon, Jul 27, 2009 at 1:36 PM, Alexey Proskuryakov <ap at webkit.org>wrote:
>
>>
>> 27.07.2009, в 13:20, Jeremy Orlow написал(а):
>>
>>  I agree that this will help if the application sends data in burst mode,
>>> but what if it just constantly sends more than the network can transmit? It
>>> will never learn that it's misbehaving, and will just take more and more
>>> memory.
>>>
>>> An example where adapting to network bandwidth is needed is of course
>>> file uploading, but even if we dismiss it as a special case that can be
>>> served with custom code, there's also e.g. captured video or audio that can
>>> be downgraded in quality for slow connections.
>>>
>>> Maybe the right behavior is to buffer in user-space (like Maciej
>>> explained) up until a limit (left up to the UA) and then anything beyond
>>> that results in an exception.  This seems like it'd handle bursty
>>> communication and would keep the failure model simple.
>>>
>>
>>
>> This sounds like the best approach to me.
>>
>>
>> 27.07.2009, в 13:27, Drew Wilson написал(а):
>>
>>  I would suggest that the solution to this situation is an appropriate
>>> application-level protocol (i.e. acks) to allow the application to have no
>>> more than (say) 1MB of data outstanding.
>>>
>>> I'm just afraid that we're burdening the API to handle degenerative cases
>>> that the vast majority of users won't encounter. Specifying in the API that
>>> any arbitrary send() invocation could throw some kind of "retry exception"
>>> or return some kind of error code is really really cumbersome.
>>>
>>
>> Having a send() that doesn't return anything and doesn't raise exceptions
>> would be a clear signal that send() just blocks until it's possible to send
>> data to me, and I'm sure to many others, as well. There is no reason to
>> silently drop data sent over a TCP connection - after all, we could as well
>> base the protocol on UDP if we did, and lose nothing.
>>
>
> There's another option besides blocking, raising an exception, and dropping
> data: unlimited buffering in user space. So I'm saying we should not put any
> limits on the amount of user-space buffering we're willing to do, any more
> than we put any limits on the amount of other types of user-space memory
> allocation a page can perform.
>

I agree with Alexey that applications need feedback when they're
consistentiently exceeding what your net connection can handle.  I think an
application getting an exception rather than filling up its buffer until it
OOMs is a much better experience for the user and the web developer.

If you have application level ACKs (which you probably should--especially in
high-throughput uses), you really shouldn't even hit the buffer limits that
a UA might have in place.  I don't really think that having a limit on the
buffer size is a problem and that, if anything, it'll promote better
application level flow control.

J
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