[whatwg] Canvas: clarification of compositing operations needed
Gregg Tavares (wrk)
gman at google.com
Thu Jul 29 10:07:05 PDT 2010
Even Firefox's implementation is inconsistent.
drawShape uses the "infinite transparent black bitmap" but drawImage does
not.
I believe even many at Mozilla would like Firefox to switch to the
Chrome/Safari method because it's more easily GPU accelerated.
In that direction it would be nice if 2 things in the spec changed
#1) Get rid of the "infinite transparent black bitmap" stuff and change it
to something that say only pixels inside the shape/image are effected
#2) Change the globalCompositingOperation spec from referencing PORTER-DUFF
to referencing OpenGL
source-over
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
source-in
glBlendFunc(GL_DST_ALPHA, GL_ZERO);
source-out
glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ZERO);
source-atop
glBlendFunc(GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
destination-over
glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE);
destination-in
glBlendFunc(GL_ZERO, GL_SRC_ALPHA)
destination-out
glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
destination-atop
glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA);
lighter
glBlendFunc(GL_ONE, GL_ONE);
darker
deprecated
copy
glBlendFunc(GL_ONE, GL_ZERO);
xor
glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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