[whatwg] Canvas.getContext error handling

Cedric Vivier cedricv at neonux.com
Wed Apr 13 19:53:30 PDT 2011

On Thu, Apr 14, 2011 at 09:01, Kenneth Russell <kbr at google.com> wrote:
> Adding support for asynchronous initialization of WebGL is a good
> idea, and should be proposed on public_webgl, but this discussion
> should focus solely on improving the specification of the existing
> synchronous initialization path, and its error conditions.

I don't think the added complexity/verbosity provides any advantage
over my proposal above (for the applications that even desire to show
additional failure information).
Is there a scenario I overlooked?


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