[whatwg] Low Memory Event
timeless at gmail.com
Sun Jan 2 07:21:53 PST 2011
On Sat, Jan 1, 2011 at 11:17 PM, Bjartur Thorlacius
<svartman95 at gmail.com> wrote:
> On 12/31/10, Ian Hickson <ian at hixie.ch> wrote:
>> Please don't use all my memory for your Web-based game. :-) I may just be
>> running it in the background while finding a video to watch, for example,
>> in which case I really don't want the game using all my resources.
> Why would you want to run a game in the background? Is it an aural game?
It could be a MUDD where you're set to follow as part of a mob. It
could be an IDLE RPG
The game could be paused but might terminate your session if it
doesn't remain connected.
A game which causes you to go back to a respawn point on start can be
very frustrating if you're just flipping away for a bit.
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