[whatwg] Timing API proposal for measuring intervals
robert at ocallahan.org
Mon Jul 11 19:35:28 PDT 2011
On Tue, Jul 12, 2011 at 1:02 PM, Glenn Maynard <glenn at zewt.org> wrote:
> On Mon, Jul 11, 2011 at 8:57 PM, Robert O'Callahan <robert at ocallahan.org>wrote:
>> Suppose we wanted to sync animation (either scripted animation or CSS
>> animation) to audio. We'd want them to use the audio clock, right?
> For that you need the play cursor of the actual audio sample you're
> synchronizing against, which is typically not strongly tied to the
> associated hardware audio clock. For example, audio underruns may change
> their alignment.
OK, but it's the audio clock with some adjustments, right? Definitely not
the system clock.
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sins and purify us from all unrighteousness. If we claim we have not sinned,
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