[whatwg] Proposal for <canvas src> to allow images with structured fallback
Ian Hickson
ian at hixie.ch
Wed May 11 22:22:02 PDT 2011
On Wed, 2 Mar 2011, Tab Atkins Jr. wrote:
>
> <img> was designed in a broken manner, as it is a purely visual element
> with no way for non-sighted users, such as blind people or search
> engines, to view its contents. To fix this issue, @alt was added to
> <img>, to provide a textual alternative to the image.
>
> @alt is fine for images with simple textual equivalents, but some images
> are complex and can't be easily described in a single unstructured
> paragraph. For example, a complex graph may be best represented in
> textual form by presenting the data used to generate it in the form of a
> <table>.
>
> To fix this, @longdesc was added, which is a link to another page with a
> longer, and possibly structured, alternative representation of the
> image. This has several problems, however. First, data shows that many
> users of @longdesc don't realize that the value of the attribute should
> be a link to a page representing the longer description, and instead
> either point it to the embedding page or the image itself, or just fill
> it with nonsense. Second, the fact that the long description is a
> separate page means that it's possible that the linkage can be broken if
> the server is reorganized or the url structure of the site is altered,
> or if the code containing the <img> is copypasted between pages. Since
> the long description is not presented at all in all major visual
> user-agents, a breakage can go a long time before being detected.
There's also a third problem, which is that this information, if useful to
people who can't see the image, is usually _also_ useful to people who
_can_ see the image. As such, the simplest solution is just to provide the
information right there next to the image.
> 4. Some other elements, such as <object> and <video>, have conceptually
> similar issues, where they want to present alternative content in case
> their main content is unusable or unrecognized. These elements encode
> the fallback content as direct descendants, hiding them when they're not
> necessary.
>
> 5. The <canvas> element's situation is *directly* analogous, as <canvas>
> represents an image, and contains textual/structured alternative content
> as descendants. The problems with @longdesc described in #3 are not
> present in <canvas> - the descendants are clearly alternative content,
> and travel inline with the element, making them immune to linkrot.
Actually <canvas>' fallback isn't quite the same as <object>'s: it's still
active even when the <canvas> is shown. You can tab into the <canvas>
element's fallback content, screen readers render the fallback while
letting the user interact with the image, etc. It's not fallback, like
with <object>, or a description, like with longdesc=""; it's a layer on
top of the canvas, that just augments it.
> It thus seems that <canvas> represents a strictly better alternative
> to <img> when structured accessibility fallback content is required,
> except for one problem - <canvas> can only be scripted.
It's not really fallback at all.
> I suggest that we can retain all the benefits of <canvas> over <img
> longdesc> while avoiding the above problem by adding an optional @src
> attribute to <canvas>. If present, the image linked by the attribute is
> loaded and drawn into the <canvas> automatically, without any script
> intervention required. <canvas> would then fire the same events that
> <img> currently does and generally expose the same API, in addition to
> the current canvas API. It would be used like:
>
> <canvas src="complex-chart.png">
> <table>
> -data that the chart represents-
> </table>
> </canvas>
This seems exactly equivalent to:
<object data=complex-chart.png">
<table>
-data that the chart represents-
</table>
</object>
...except that in the former case, the accessibility APIs would be quite
confused since they would let visually impaired (but not blind) users
navigate a table that wasn't displayed.
On Fri, 4 Mar 2011, Tab Atkins Jr. wrote:
> On Thu, Mar 3, 2011 at 6:29 AM, Anne van Kesteren <annevk at opera.com> wrote:
> >
> > Why not use <object>? It already works and avoids overloading <canvas>
> > for something it was not designed for.
>
> <object> doesn't expose image APIs like the 'complete' event.
Sure it does; it fires a 'load' event once the resource is loaded.
It doesn't have the .complete IDL attribute that HTMLImageElement does,
but then nor does <canvas>. We could add it to <object> if it's really
that useful.
> Also, it takes arbitrary content, not just images, so you can't use it
> to contain user-supplied urls.
<canvas> doesn't currently take any URLs.
What user-supplied URLs are you expecting to display that have structured
fallback content? Surely if you can sanitise the fallback you can sanitise
the URL as well.
> Finally, <object> has bad interactivity behavior - if you drop SVG into
> <object>, the SVG will swallow any clicks, while SVG-in-<img> doesn't.
If you drop SVG into <canvas>, it'll presumably lose any interactivity
whatsoever, which seems even worse, especially from an accessibility
point of view. Having said that, surely when using SVG rather than a
bitmap you'd be better off using SVG's own built-in accessibility features
rather than having a separate structured fallback solution.
> <canvas> doesn't *yet* expose the image APIs, but it wouldn't cause any
> conflicts to make it have them. A canvas without a @src would act just
> like an <img> without a @src, which I believe is already consistent with
> how <canvas> works.
If this problem truly exists, which I'm not convinced it does since I feel
the far better solution is just to show everyone the structured fallback
and not call it fallback, then it seems that it would be better to use
<object> rather than try to overload <canvas> to do double-duty as both a
direct-mode graphics API and an image embedding feature. If changes are
needed for <object>, we can make those. I'm not sure any are, though.
--
Ian Hickson U+1047E )\._.,--....,'``. fL
http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,.
Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'
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