[whatwg] [canvas] matrix based changes on bitmaps

Boris Zbarsky bzbarsky at MIT.EDU
Mon Apr 23 18:18:47 PDT 2012

On 4/23/12 5:57 PM, Charles Pritchard wrote:
> Currently, if you want to do "fast" operations on a Canvas, you need to
> load it into WebGL and use GLSL to do your quick vector math.
> It'd be nice to see a math object for Typed Arrays with similar power.

http://software.intel.com/en-us/articles/opencl-river-trail/ is worth 
looking at in this context.


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