[whatwg] Canvas v5 API additions
jeremya at chromium.org
Wed Mar 28 16:25:17 PDT 2012
On Thu, Mar 29, 2012 at 8:41 AM, Ian Hickson <ian at hixie.ch> wrote:
> On Fri, 13 Jan 2012, Jeremy Apthorp wrote:
> > I'd like to draw non-antialiased lines in a <canvas>. Currently it seems
> > that the only way to do this is to directly access the pixel data.
> > Is there a reason there's no way to turn off antialiasing?
> What's the use case?
Pixel-art style games.
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