[whatwg] [canvas] inner shadows
cabanier at gmail.com
Fri Nov 23 19:52:53 PST 2012
On Fri, Nov 23, 2012 at 3:57 PM, Ian Hickson <ian at hixie.ch> wrote:
> On Fri, 23 Nov 2012, Ian Hickson wrote:
> > On Fri, 21 Sep 2012, Tyler Larson wrote:
> > > On Sep 20, 2012, at 6:49 PM, Ian Hickson <ian at hixie.ch> wrote:
> > > > Can't you do this using clip() easily enough? Maybe I'm missing
> > > > something important here. Can you elaborate?
> > >
> > > Here is an example of what I am talking about.
> > > http://i.imgur.com/Sy4xM.png
> > > Clip would mask something but adding an inner shadow is different and
> > > pretty difficult to reproduce when you take into account complex
> > Ah, yeah, I see what you mean.
> I was wrong, I didn't see what you mean. Turns out it's relatively easy to
> do today in canvas; after you've drawn your shape and filled it, just add
> the following code:
> c.shadowColor = 'black';
> c.shadowBlur = 30;
I don't think that will work.
Shadows are calculated before clipping  so they don't follow the
Even if it was right, it would only apply to shapes and only if those
shapes didn't have strokes and were completely opaque.
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