[whatwg] Features for responsive Web design
ian at hixie.ch
Thu Oct 11 09:34:00 PDT 2012
On Thu, 11 Oct 2012, Mark Callow wrote:
> On 2012/10/10 12:29, Ian Hickson wrote:
> > On Wed, 10 Oct 2012, Mark Callow wrote:
> >> I don't know what the browser on the SH-10D is doing, (It's running
> >> Android 4.0) but, given the physical size (4.5"), if they were making
> >> the css pixels smaller, the content would be unreadable. I expect
> >> they are actually using 3x.
> > Can you obtain a screenshot of this page in the device's browser?
> > http://junkyard.damowmow.com/513
> > (Should be power+voldown to get a screen shot.)
> I don't have one of these phones. I went to the Docomo shop on the way
> home yesterday and was able to view the page on it but could not get or
> send a screenshot.
Thanks for trying!
> The size of the black rectangle relative to the cats image looks
> slightly smaller than on my PC and I'd say the right edge of it is
> further to the left of the image than on my PC but overall the result is
> broadly similar.
The ratio of the box to the image shouldn't change, what matters is the
number of pixels in the screenshot that are used to actualy drow the box.
> Regular text on web pages is very small. It really isn't practical to
> read it without zooming in. So I suspect they are using 2x thus making
> CSS pixels smaller. There's probably a certain amount of chicken & egg
> here. How much content would break on devices with a 3:1 device:css
> ratio? That concern probably stops device makers setting 3x even when
> they really should.
There's no compatibility risk with changing the density ratio; the only
risk is that images on pages look a bit more fuzzy, but that happens with
2x anyway, so moving to 3x doesn't affect that.
Ian Hickson U+1047E )\._.,--....,'``. fL
http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,.
Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'
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