[whatwg] Enabling LCD Text and antialiasing in canvas

Mark Callow callow.mark at artspark.co.jp
Wed Apr 3 21:41:25 PDT 2013

On 2013/04/04 10:08, Rik Cabanier wrote:
> On Wed, Apr 3, 2013 at 5:21 PM, Gregg Tavares <gman at google.com> wrote:
> Fonts render different from paths. If your UA doesn't do that, you are
> doing it wrong. :-)
> Line art looks different to the human eye than a line of text. Imagina a
> vertical and a horizontal line rendered with sub-pixel AA; they will look
> very different.
There are systems that use sub-pixel AA for everything and don't seem to
suffer because of it. The Haiku OS
for example.



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