[whatwg] Canvas in Workers
Justin Novosad
junov at chromium.org
Wed Jan 9 12:01:38 PST 2013
On Wed, Jan 9, 2013 at 2:50 PM, Stephen White <senorblanco at chromium.org>wrote:
>
>
> Currently, to lower the VRAM footprint and improve performance, we don't do
> a copy in 2d canvas. We temporarily transfer ownership of the texture to
> the compositor at commit time, and block the renderer until the composite
> is complete. That may change, however.
>
> Stephen
>
>
To be more accurate, the renderer only blocks if it needs to access the
texture, for example if getImageData is called before the composite is
complete. All write operations are non-blocking because they can be
recorded an deferred until the composite is complete.
>
>
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