[whatwg] Proposal: ImageData constructor or factory method with preexisting data
Kenneth Russell
kbr at google.com
Mon Mar 11 16:28:36 PDT 2013
It would be useful to be able to create an ImageData [1] object with
preexisting data. The main use case is to display arbitrary data in
the 2D canvas context with no data copies.
Proposed IDL:
[NoInterfaceObject]
interface ImageDataFactories {
ImageData createImageData(Uint8ClampedArray data, double sw, double sh);
};
Window implements ImageDataFactories;
WorkerGlobalScope implements ImageDataFactories;
createImageData would throw an exception if the length of the
Uint8ClampedArray was not equal to 4 * floor(sw) * floor(sh), or at
least, if the length of the array was less than this value. (Similar
wording would be used to that of CanvasRenderingContext2D's
createImageData.)
I don't think it is necessary to provide a createImageDataHD in this
interface. The caller will know the devicePixelRatio and determine
whether to generate high-DPI data.
[1] http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#imagedata
Comments?
Thanks,
-Ken
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