[whatwg] Stroking algorithm in Canvas 2d
cabanier at gmail.com
Wed Oct 16 21:11:46 PDT 2013
Blink, Webkit, IE and Firefox all settled on the current spec for
On Wed, Oct 16, 2013 at 10:50 AM, Justin Novosad <junov at google.com> wrote:
> Also, I think we may have passed the point of no return on this.
> setLineDash is already widely supported as currently spec'ed.
> On Wed, Oct 16, 2013 at 1:43 PM, Ian Hickson <ian at hixie.ch> wrote:
> > On Wed, 16 Oct 2013, Justin Novosad wrote:
> > >
> > > No, I don't mean an implied zero. I meant that at every iteration over
> > > the dash pattern, the pattern is inverted if it has an odd number of
> > > elements (blanks become dashes and vice versa). This would render
> > > exactly the same as what is currently in the spec, which is consistent
> > > with SVG. The only difference is that there is no doubling of the
> > > array. If the array needs to be doubled in order to work with the
> > > underlying graphics API, that should be the UA's business and it should
> > > be hidden under the hood.
> > Ah, ok. I'm fine with us changing to that if browsers are able to. I
> > think there's much of a problem either way; the advantage of the current
> > model is that it leaves no ambiguity in the API about what it means to
> > an odd-length array.
> > --
> > Ian Hickson U+1047E )\._.,--....,'``. fL
> > http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,.
> > Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'
More information about the whatwg