[whatwg] Still beating the drawString() dead horse...

Stefan Haustein sh at kobjects.org
Mon Nov 13 14:34:03 PST 2006


I have tried to sum up the requirements for 
CanvasRenderingContext2D.drawString() at

The page contains an API proposal based on the Font/TextStyle object 
approach that
meets all those requirements, and also some motivation why I have 
implemented this
approach and not one of the alternatives discussed here.

Best regards,

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