[whatwg] Still beating the drawString() dead horse...
Stefan Haustein
sh at kobjects.org
Mon Nov 13 14:34:03 PST 2006
Hi,
I have tried to sum up the requirements for
CanvasRenderingContext2D.drawString() at
http://rhino-canvas.sf.net/www/drawstring.html
The page contains an API proposal based on the Font/TextStyle object
approach that
meets all those requirements, and also some motivation why I have
implemented this
approach and not one of the alternatives discussed here.
Best regards,
Stefan
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