[whatwg] Text APIs on <canvas>
fantasai.lists at inkedblade.net
Wed May 7 14:47:44 PDT 2008
Ian Hickson wrote:
> The idea is that only scalable (vector) fonts should be used, since
> otherwise things will quickly look ugly. I've made the spec require this.
> Going forward the spec is likely to require effects such as adding text to
> paths, which will require vector data for all fonts used anyway. I don't
> want to mislead implementators into thinking bitmap fonts are in any way
> an option in this day and age.
IIRC, Chinese and Japanese fonts often have to use bitmaps for smaller
pixel sizes. Shrinking the vector wouldn't be clear enough for high-density
characters: in many cases certain carefully-chosen strokes are left out in
the smaller sizes in order to make it legible. Judging from information
about Meiryo, it seems more recent font technology uses vectors + hinting
to solve the same problem... but maybe it's something to keep in mind.
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