[whatwg] rename CanvasPixelArray
Ian Hickson
ian at hixie.ch
Thu Apr 30 16:10:19 PDT 2009
On Fri, 23 Jan 2009, Anne van Kesteren wrote:
>
> Wouldn't it make more sense to give this a more generic name, just like
> the object it is associated with? That way we can later reuse it for
> <img> elements and the like (if we want) without it having to look silly
> and poorly thought out like the rest of the platform. :-P (E.g.
> ImagePixelArray.)
On Fri, 23 Jan 2009, Calogero Alex Baldacchino wrote:
>
> Other elements would need a rendering context anyway, thus the same
> reasoning could be applied to CanvasRenderingContext2D, CanvasGradient
> and CanvasPattern. Perhaps the best way to generalize their name is to
> remove the "Canvas" part (or changing it into "Graphics" or the alike --
> both PixelArray and ImagePixelArray could be fine). However, "canvas"
> might be enough generic, when thinking to a graphics context, to be
> referred to whatever object allowing custom rendering without any
> confusion or poor association (like saying that a <canvas> is the main
> element for custom/dynamic rendering and that other elements might use
> the Canvas framework to provide similar capabilities). Personally, I'm
> fine with both choices.
I haven't renamed it. I don't think it's a big deal to introduce other
interfaces that look the same but with different names, if we need to.
--
Ian Hickson U+1047E )\._.,--....,'``. fL
http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,.
Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'
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