[whatwg] Codecs for <audio> and <video>
chris.double at double.co.nz
Mon Jul 6 19:24:33 PDT 2009
> > Could you elaborate on what your use cases are? Is it just the ability to
> > manually decode audio tracks?
> I actually have thought about this. Having an ability to post-process,
> mix, or generate audio content manually is useful for certain classes of
> games and applications.
There's been some discussion about this type of functionality in this
Mozilla bug too:
More information about the whatwg