[whatwg] Firing canplaythrough when caches/buffers are full

Robert O'Callahan robert at ocallahan.org
Thu May 31 03:58:34 PDT 2012

On Thu, May 31, 2012 at 5:37 AM, Andrew Scherkus <scherkus at google.com>wrote:

> Rob: when you say to suspend a download indefinitely would this coincide
> with dropping the networkState to NETWORK_IDLE and subsequently firing a
> suspend event?


I'm not sure whether we want to require that the readyState go to
HAVE_ENOUGH_DATA every time networkState goes to NETWORK_IDLE, though.

“You have heard that it was said, ‘Love your neighbor and hate your enemy.’
But I tell you, love your enemies and pray for those who persecute you,
that you may be children of your Father in heaven. ... If you love those
who love you, what reward will you get? Are not even the tax collectors
doing that? And if you greet only your own people, what are you doing more
than others?" [Matthew 5:43-47]

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