[whatwg] Canvas in Workers
ian at hixie.ch
Tue Jan 8 19:37:14 PST 2013
On Wed, 9 Jan 2013, Mark Callow wrote:
> I would expect these wins to be equally important when doing animation
> in Canvas2D as I would double buffering to to avoid flicker.
Are implementors interested in a way to make 2D rendering contexts use
page flipping instead of double buffering?
Ian Hickson U+1047E )\._.,--....,'``. fL
http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,.
Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'
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