[html5] r1762 - /
whatwg at whatwg.org
whatwg at whatwg.org
Thu Jun 12 19:11:42 PDT 2008
Author: ianh
Date: 2008-06-12 19:11:41 -0700 (Thu, 12 Jun 2008)
New Revision: 1762
Modified:
index
source
Log:
[e] (0) The example got updated but not its explanatory text...
Modified: index
===================================================================
--- index 2008-06-13 02:10:08 UTC (rev 1761)
+++ index 2008-06-13 02:11:41 UTC (rev 1762)
@@ -20418,9 +20418,9 @@
the canvas backing store, which is likely to not be one device pixel to
each CSS pixel if the display used is a high resolution display.</p>
- <p>In the following example, the script first obtains the size of the
- canvas backing store, and then generates a few new <code><a
- href="#imagedata">ImageData</a></code> objects which can be used.</p>
+ <p>In the following example, the script generates an <code><a
+ href="#imagedata">ImageData</a></code> object so that it can draw onto
+ it.</p>
<pre>// canvas is a reference to a <canvas> element
var context = canvas.getContext('2d');
Modified: source
===================================================================
--- source 2008-06-13 02:10:08 UTC (rev 1761)
+++ source 2008-06-13 02:11:41 UTC (rev 1762)
@@ -18083,9 +18083,8 @@
one device pixel to each CSS pixel if the display used is a high
resolution display.</p>
- <p>In the following example, the script first obtains the size of
- the canvas backing store, and then generates a few new
- <code>ImageData</code> objects which can be used.</p>
+ <p>In the following example, the script generates an
+ <code>ImageData</code> object so that it can draw onto it.</p>
<pre>// canvas is a reference to a <canvas> element
var context = canvas.getContext('2d');
More information about the Commit-Watchers
mailing list